question for nids player

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question for nids player

Postby hapotte » Sun Jul 24, 2011 3:35 pm

Hi guys,

I want to finally start a army of tyranids and I would like to know how many Mycetic Spores do you use. I saw some video and conversion of some Plasma Hatcher from mega bloks for them and I liked the look.

Today I found some in a store and bought all they had (ie: 4 of them) now before I start on them, I want to know if I over bought on them and if so I will resell the extra that I have. Or is 4 enough?

I've seen them used to bring the Doom of Malantai and some Zoanthorpe but I'm not sure of how many I should really need.

Thank you for helping me out!
hapotte
 
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Re: question for nids player

Postby Pylon » Sun Jul 24, 2011 6:12 pm

It depends on what kind of army you feel like fielding. DotM should always have a pod, but other than that a pod is a decent option for zoans, warriors, fexes, and plenty of other units. Pods aren't exactly mandetory, but they can be useful if you feel like trying a more deep strike based list.
You must construct addition pylons.

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Armies:
W40K: Tyranids, Space Wolves, Sisters of Battle
WarmaHordes: Cryx, Legion of Everblight, Khador
Infinity: Acontecimento Sectorial (PanO)
Malifaux: Outcasts, Neverborn
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Re: question for nids player

Postby QuietiManes » Mon Jul 25, 2011 1:03 am

I liked the conversion that split the pod in half basically and had a bunch of tentacles busting out from the split.

The other thing I thought was cool was some guy said if you put the plasma hatcher on a CD it is 2" wider so you don't have to measure your disembark and such, nice and easy bonus. Although I haven't confirmed if that is correct or accurate.

Anyway, hope you post up whatever you do to them.
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