LUTNIT wrote:And from a guard point of view it feels like our opponents get one round of close combat and we get none![]()
One thing this game has taught me is that the grass is always greener.
LUTNIT wrote:And from a guard point of view it feels like our opponents get one round of close combat and we get none![]()
Orbital wrote:LUTNIT wrote:And from a guard point of view it feels like our opponents get one round of close combat and we get none![]()
One thing this game has taught me is that the grass is always greener.
ThisGuy! wrote:Orbital wrote:LUTNIT wrote:And from a guard point of view it feels like our opponents get one round of close combat and we get none![]()
One thing this game has taught me is that the grass is always greener.
we can say that about any other game we play...
Orbital wrote:LUTNIT wrote:And from a guard point of view it feels like our opponents get one round of close combat and we get none![]()
One thing this game has taught me is that the grass is always greener.
LUTNIT wrote:The grass is greener because it's fertilized with the blood of imperial guardsmen
Didn't mean to say that 40k is the only game in which this happens. I'm just saying it's the game that taught me it happens.
Orbital wrote:LUTNIT wrote:The grass is greener because it's fertilized with the blood of imperial guardsmen
I've taken too many templates in the face from IG to feel sorry for you.
ThisGuy! wrote:Orbital, had you turned said guardsmen's blood into fertilizer, you would have that many templates less to eat in your face. lol
what do you play Orbital? i see you on here quite a bit, but i don't think i've met you at any store... seeing how rarely i've played. You should try playing against me, i don't seem to have that many templates... at least it's never crossed my mind to spam templates... until now!!!!
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