http://www.dakkadakka.com/dakkaforum/posts/list/294492.page
I just stole this from yakface:
"The rules for Vehicle Movement say (rulebook, pgs 56-57): "As vehicle models do not usually have a base, the normal rule of measuring distances to or from the base cannot be used. Instead, for distances involving a vehicle, measure to or from their hull."
and:
"A vehicle that travels up to 6 [inches] is moving at combat speed...A vehicle that travels more than 6 [inches] and up to 12 [inches] is moving at cruising speed...Moving a maximum of 12 [inches] may seem relatively slow for a vehicle, but it represents a cross-country speed rather than traveling on a road."
and:
"Vehicle can turn any number of times as they move, just like any other model. Vehicles turn by pivoting on the spot about their centre-point, rather than 'wheeling' round. Turning does not reduce the vehicle's move. This means that a vehicle may combine forward and reverse movement in the same turn providing it does not exceed its maximum move."
QUESTION: If a 'long' vehicle (such as a Dark Eldar Raider, for example) is deployed with one of its 'sides' parallel to the edge of its deployment zone, on its first turn if the vehicle model is first pivoted 90 degrees before it is actually moved across the table do you play that this allows the vehicle to essentially 'gain' bonus distance to its movement (with the longer the vehicle model meaning the more distance it technically 'gains'?
Note: The term 'gain' is being used here, but in reality, no movement distance is technically being 'gained' by the vehicle. However in game terms it does mean that the vehicle will be able to move to a position further than it would have been able to if it hadn't pivoted at some point during its move.
OPTION A. Yes, I do play that vehicles can essentially gain bonus movement by pivoting this way (with the 'longer' the vehicle essentially meaning the more 'bonus' distance gained), as the rules clearly specify that pivoting does not reduce the vehicle's move.
OPTION B. No, I play that vehicles measure movement distance from their centre-point or I play that the total distance a vehicle model ends up having moved in any direction (regardless of pivots) cannot exceed its maximum move. Regardless of the reason, the result is I play that vehicles are not able to 'gain' any bonus distance by pivoting when moving.
OPTION C. Something else entirely: reply exactly what it is below."


