Charging out of a moving Rhino

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Re: Charging out of a moving Rhino

Postby Dead » Fri Jun 25, 2010 1:04 pm

if you have to string together a bunch of out of date rules its probably not right.
at tournies if there was a guy trying to prove rule A + rule B = rule C the math usually came out to rule A + rule B = douche bag. :lol:
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Re: Charging out of a moving Rhino

Postby natesnation » Fri Jun 25, 2010 1:19 pm

In twinlinked's defence, it doesn't say anywhere exactly for how long it counts as open topped.

However, if I come across anybody who tries to exploit this rule on the table, I will politely laugh in his face and walk away.
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Re: Charging out of a moving Rhino

Postby Gahris » Fri Jun 25, 2010 1:36 pm

It makes it counts as opened-top. It doesn't change the base vehicle from closed-top

I know it doesn't say how long it lasts, but if you want these penalties on your vehicle for the whole game, thats cool :)
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Re: Charging out of a moving Rhino

Postby newborn » Fri Jun 25, 2010 1:49 pm

I would imagine they open the hatch, aim, shoot, then close the hatch again at end of their shooting attack to prevent enemy retaliation. at least that's how I play it and seen.
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Re: Charging out of a moving Rhino

Postby Twinlinked » Fri Jun 25, 2010 2:35 pm

Again,

I understand that we can debate until we are blue in the face about what is intended and what is happening, ie hatches opening and closing.

But without a clear rule to the contrary i would say two things in regards to this rule if it came up in a tournament where waling is not an option:

1. Once the a models fires out of the vehicle it becomes opened topped for the remainder of the game. Why, because it does not say otherwise, and another alternative is that it is only opened topped for that phase which would have no effect on the game.

2. Once the vehicle becomes open topped it becomes so in all respects, meaning that any advantage or disadvantage of being an open topped vehicle applies.

Regardless of what is intended what i am asking for is a clear rule to the contrary, the reason for this is that if i go to a tournament and someone tries to pull this i would like a clear rule indicating that this is not correct.

I am in no way refuting what anyone is saying but simply asking for an actual rule to support this.

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Re: Charging out of a moving Rhino

Postby An00bis » Fri Jun 25, 2010 3:44 pm

newborn wrote:I would imagine they open the hatch, aim, shoot, then close the hatch again at end of their shooting attack to prevent enemy retaliation. at least that's how I play it and seen.


That's what its like now. this is just an example of superfluous rules that where designed to make the game more complicated that they've since done away with.
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Re: Charging out of a moving Rhino

Postby Orbital » Fri Jun 25, 2010 3:50 pm

I don't begrudge Twinlinked for asking about this. If you know Andrew, you'll know him well enough to be sure he doesn't intend to cheese it out against his foes. What he's doing is pointing out yet another area in which Games Workshop should have finished writing the rule in the first place.

With regard to using that loophole in-game, this sums up all my thoughts and feelings:

Dead wrote:if you have to string together a bunch of out of date rules its probably not right.
at tournies if there was a guy trying to prove rule A + rule B = rule C the math usually came out to rule A + rule B = douche bag. :lol:


To this perfect summary I will only add: Warhammer rules can't make you not be a douche bag, so don't rely on them to stop you from being one.
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Re: Charging out of a moving Rhino

Postby Twinlinked » Fri Jun 25, 2010 4:02 pm

Corey Well Said,

Anyhow if anyone does come across a reference to this in the BRGaSBBwaHotC or in an FAQ, please let me know,

Thanks for the input,

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Re: Charging out of a moving Rhino

Postby Orbital » Fri Jun 25, 2010 4:07 pm

Twinlinked wrote:Corey Well Said,


Ah, I wish I could take credit.

I'm going to post it one more time for truthiness:

Dead wrote:if you have to string together a bunch of out of date rules its probably not right.
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Re: Charging out of a moving Rhino

Postby CRC » Fri Jun 25, 2010 6:19 pm

Gahris wrote:It makes it counts as opened-top. It doesn't change the base vehicle from closed-top

There is no difference between "counting as" something and "being" something, rules-wise.

Anyway, to the point:

I may have missed someone pointing this out, because I only skimmed this thread, but, you disembark in the movement phase, the vehicle then becomes open-topped in the shooting phase, after the unit disembarked. Even if we believe that the unit transforms Red Alert style, it's too late to grant the disembarking infantry the ability to charge.

I'd also like to point out that while my Daemonhunters codex agrees with you, my Witch Hunters codex includes the phrase "when shot at or assaulted."
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