Crablezworth wrote:I don't really think a 1 in 6 chance of getting immobilized is that big of a deterrent, that's why I play it as impassable.
I would agree if I were driving one vehicle through one wall once per game. But your second vehicle... then you're looking at 1 in 3 of losing a vehicle. Do it more and you're even more likely. As a guy who's put units of Jetbikes on the table over the years, let me tell you... it makes a difference.
Also, where Dreads are concerned, being immobilized is a huge deal if you're sending him in after a unit to engage them in close combat. Or a Land Raider looking to deposit some Terminators in the right place. 1 in 6 could seem like pretty bad odds if it turns a game around against you.
Anyhow, I'm going to start sounding like an advocate of one way over the other when I'm not trying to do that. I definitely don't mean to say you should change the way you play it. I think you hit it on the head when you said it's something you have to discuss ahead of time. If you do that, you can't go wrong.
If someone didn't want to play it my way, however, I wouldn't say they were "herp derp". I think "mentally handicapped idiocy" is turning the drama dial up a bit high.