New Beastmen

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New Beastmen

Postby Sticks » Tue Jan 05, 2010 11:57 am

The following is a copied convo between myself and Kilroy's Boots (with curse words starred out for all you sensitive folk):

carl: new Razorgor, a beastman unit... just looks... unique.
carl: http://www.warseer.com/forums/attachmen ... 1262701027
dylan: LOL... ummm...
dylan: Should be called PorcuGor!
carl: Should be called ****.
dylan: Or ***Gor?
carl: y
dylan: SlaaneshPleasingGor?
dylan: SlaaneshiSaddle?
carl: Nope. I-gots-no-taste-gor
dylan: Yeeehaw! Ride 'em, Sigvald!
carl: Or: I-think-my-customers-are-idiots-gor
carl: basically the consensus is that all the beast models suck.
dylan: Or, Our-Sculptors-Quit-So-We-Took-A-Spare-Boar-And-Slapped-On-Chaos-Spawn-Spikes
carl: ha
dylan: That is ****ing horrible! I would say congrats to that if some kid showed me that as his first conversion and I'd be serious; but not for something that is supposed to pass as a product you are expected to pay for.
carl is typing a message.
carl: yup
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coreytamas(15/06/2010 1:55:29 PM): I'm masturbating while Dylan is talking to me. Shh. Don't tell him.
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Re: New Beastmen

Postby Sticks » Tue Jan 05, 2010 12:00 pm

Whoops, this was meant to go in News and Rumours. Please move it there. :D
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Re: New Beastmen

Postby Gub » Tue Jan 05, 2010 12:51 pm

The new minotaur faces look like someone took the skin off a cow's head. Without the coolness.
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Re: New Beastmen

Postby WuZhuiQiu » Tue Jan 05, 2010 8:09 pm

It looks like a still from some low-budget computer animation. In a way, it almost is, since I understand that they use computers to design them these days... :roll:
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Re: New Beastmen

Postby Feor » Wed Jan 06, 2010 5:28 pm

Oh, it doesn't look THAT bad. It's a horrible quality picture to start with, at an angle that robs it of alot of details you can just see hinted at along it's flanks. I don't think it's going to be the nicest model GW's ever produced, but it's not a crime against humanity or anything.

Also, you seem to have been moved to the wrong news & rumors forum, unless the beastman announcement includes something about the Lost and the Damned...
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Re: New Beastmen

Postby Henshini » Wed Jan 06, 2010 5:32 pm

Well the new minotaurs would make excellent bases for ogryns, does that count?
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Re: New Beastmen

Postby WuZhuiQiu » Wed Jan 06, 2010 10:34 pm

The razorgor is being called a "pumbagor" on the herdstone, and they're generally devoted players of beastmen...
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Re: New Beastmen

Postby Kilroy's Boots » Thu Jan 07, 2010 10:05 am

Feor wrote:Oh, it doesn't look THAT bad. It's a horrible quality picture to start with, at an angle that robs it of alot of details you can just see hinted at along it's flanks. I don't think it's going to be the nicest model GW's ever produced, but it's not a crime against humanity or anything.

Also, you seem to have been moved to the wrong news & rumors forum, unless the beastman announcement includes something about the Lost and the Damned...


Yes, it does look that bad. The model isn't a crime against humanity... charging money for it is.
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Re: New Beastmen

Postby Feor » Sat Jan 09, 2010 12:35 am

Here's a painted picture of it now that Beastmen are up for pre-order:
http://www.games-workshop.com/gws/catal ... rod460002a

See, not that bad. The concept got some issues to start with, but the execution of the model is decent. One thing to remember is this is on a 50mm base, so that's monster sized.
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Re: New Beastmen

Postby WuZhuiQiu » Sat Jan 09, 2010 10:23 am

It still looks cartoony, and has some sharpish edges that betray CAD design, rather than sculpting by hand. I'm going to pass on that model.
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