Chaos Decimator Demon Engine

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Re: Chaos Decimator Demon Engine

Postby Desc440 » Mon Mar 12, 2012 9:04 pm

LUTNIT wrote:
Jaxx23 wrote:And the fact that it repairs after its been destroyed is SWEET!


This is true but I find since I use AP1 weapons for most anti-tank (melta, medusa with bastion breachers, etc.) I cause far more vehicles to explode than get wrecked. Statistically with an AP1 weapon and a penetrating hit you have twice the chance of an explosion than a wreck and explosions negate the repair rule.


Guard is especially well furnished with AP1 weapons. Not all armies have as much access to it.

Reading the rules, I have to question how they balanced this thing. Compare the Nurgle and Slaanesh marks, for example.
Henshini wrote:I think the morale of the story is, gw could have just said 'no' in the FAQ, but instead took the lowest road possible, were dicks and said 'RTFM nooooobs, lololololol'.
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Re: Chaos Decimator Demon Engine

Postby Crablezworth » Mon Mar 12, 2012 9:16 pm

Apparently you can only have 1 of each weapon so its not as scary as I thought.
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Yeah, well, that's just, like, your opinion, man.

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Re: Chaos Decimator Demon Engine

Postby Henshini » Mon Mar 12, 2012 9:33 pm

I don't know why you'd use any mark but Nurgle, it rocks!
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Re: Chaos Decimator Demon Engine

Postby crisaron » Tue Mar 13, 2012 3:16 pm

GW is rarely well balanced, FW is never fully balanced.
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Re: Chaos Decimator Demon Engine

Postby Jaxx23 » Tue Mar 13, 2012 3:56 pm

Its always been a game of change and even if there is a slight chance that this thing will stand back up, Id take it. Stands up and another 4 Str 8 shots at whatever is good for me
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Re: Chaos Decimator Demon Engine

Postby LUTNIT » Tue Mar 13, 2012 10:55 pm

I suppose its only worth a kill point of its destroyed outright but also if its still down at the end of the game? Isn't there a Grey Knight character that was FAQ'ed like that?
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