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In this interactive session, you'll hear from Jason Anarchy of Drinking Quest as he goes through a realistic two year plan to establish yourself as a game designer. Using his experience from getting The Drinking Quest series off the ground. Touching on finalizing the idea, making sure it's marketable, proper work ethic to make the investment worth it, basic business skills, and how to use social media to your advantage with a list of common mistakes and lesson learned.
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